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Course 2: Interactive Game Elements & Triggers – Beginner to Intermediate

65,00 $

Description

Duration: 4 Weeks

Objective:

  • Introduce students to game mechanics using devices and triggers.
  • Teach students how to place interactive objects like buttons, checkpoints, and score counters.
  • Help students understand basic automation with triggers to enhance gameplay.
  • Guide students in developing a small, interactive mini-game using learned mechanics.

 

Topics Covered:

Weeks 1 & 2: Introduction to devices and their functionality in Fortnite Creative, and adding triggers and interactive mechanics to influence gameplay.

Weeks 3 & 4: Combining elements to create simple game challenges, followed by testing, refining, and improving the mini-game experience.

Outcome:

By the end of this course, students will have a working mini-game with interactive elements. They will understand how to use triggers, devices, and automation to create engaging mechanics, preparing them for more advanced Fortnite game development.

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