Course 2: Interactive Game Elements & Triggers – Beginner to Intermediate
65,00 $
Description
Duration: 4 Weeks
Objective:
- Introduce students to game mechanics using devices and triggers.
- Teach students how to place interactive objects like buttons, checkpoints, and score counters.
- Help students understand basic automation with triggers to enhance gameplay.
- Guide students in developing a small, interactive mini-game using learned mechanics.
Topics Covered:
Weeks 1 & 2: Introduction to devices and their functionality in Fortnite Creative, and adding triggers and interactive mechanics to influence gameplay.
Weeks 3 & 4: Combining elements to create simple game challenges, followed by testing, refining, and improving the mini-game experience.
Outcome:
By the end of this course, students will have a working mini-game with interactive elements. They will understand how to use triggers, devices, and automation to create engaging mechanics, preparing them for more advanced Fortnite game development.