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Course 2: Event Handling & Basic Game Design in Scratch

65,00 $

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Description

Duration: 4 Weeks

Objective:
Teach students to create interactive projects and simple games that respond to player input using event-driven programming.

Topics Covered:

  • Event Handling: Use event blocks to make projects respond to user input.
  • Basic Game Design: Create a simple game where the player interacts with sprites and controls game mechanics.
  • Project Development and Presentation: Develop a custom project and present it for feedback.

Outcome:
Students will develop a simple interactive game in Scratch, utilizing event handling and basic game design principles. They will be equipped with foundational game development skills.

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