Course 2: Event Handling & Basic Game Design in Scratch
65,00 $
Description
Duration: 4 Weeks
Objective:
Teach students to create interactive projects and simple games that respond to player input using event-driven programming.
Topics Covered:
- Event Handling: Use event blocks to make projects respond to user input.
- Basic Game Design: Create a simple game where the player interacts with sprites and controls game mechanics.
- Project Development and Presentation: Develop a custom project and present it for feedback.
Outcome:
Students will develop a simple interactive game in Scratch, utilizing event handling and basic game design principles. They will be equipped with foundational game development skills.